ART DIRECTION
DESIGN / CGI
MEGA MAN: 1988 to 20XX
PERSONAL PROJECT
Competing in CGTRADER Digital Art Competition
I, of course, played Mario and even some old Atari games but the first time I really understood the level of artistry that a "video game"could have was when I was 6 years old and I played Mega Man 2 for the first time.          Upon watching that intro cutscene and seeing a wild-haired robot boy on a rooftop (we had the same hair back then) 
I was in. This defined so much aesthetically, narratively and conceptually in my mind that I can say I owe a lot of who I am as a creative person to the Blue Bomber.  
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Gracias - Thank You
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